Leonard Allain-Launay

Gameplay Programmer

leonard@allain-launay.fr
+33 6 85 21 11 47
https://LeonardA-L.github.io

Leonard Allain-Launay

Gameplay Programmer

Technologies

Unity

C# Game Development

C++ Game Development

JavaScript, git
SVN, Perforce

FrenchNative EnglishBilingual GermanB2

I have a Youtube channel now: Useless Game Dev

Where I make small game prototypes and program silly ideas I have.
Helps me scratch the itch to work on new stuff, learn and explore.

Work Experience

Gameplay Programmer at Science X Games

September 2021 - December 2022

Gameplay programming and shader design on the current unannounced video game project. Using Unity engine and C#.

Gameplay Programmer at Leikir Studio

March 2019 - July 2021

Gameplay programming on Rogue Lords multi-platform fighting game, using Unity engine and C#.

Gameplay Programmer at Wild Sheep Studio

September 2017 - January 2019

Gameplay programming on Wild.

Growth Engineer at CodinGame San Francisco

October 2016 - July 2017

Implemented technical solutions to drive the growth of the company in San Francisco and the Bay area. Work on the startup's strategy. CodinGame is an online gaming platform for developers, offering programming games and contests.

Full Stack intern at CodinGame

April 2016 - September 2016

Developed games and features for the CodinGame platform, with Pixi.js, Angular/HTML5/SASS for the frontend part, Java and Lua on the backend.

Education

Post-Master Video games and Transmedia, Gobelins -- Enjmin

Promotion 2018

Game Design, Level Design, Shaders, Game UI/UX

Engineering Master Degree at INSA Lyon, France

Promotion 2016

Programming, UI/UX, Graphics programming (OpenGL), Hardware Architecture, Networks, Databases, Project management, Algebra, ...

Personal Projects

Hamsterstellar

Unity, C# https://LeonardA-L.github.io/GGJ2020/

Chaotic physics-based game where you build your spaceship out of random scrap parts. Entry for the Global Game Jam 2020, playable in your browser.

Tread Lightly

Unity, C# https://vonrickroll.itch.io/tread-lightly

Spooky game where you must find your way through a dark mansion, having only one light bulb in your posession. Will you be able to piece together the clues of your own story? Entry for the GTMK Jam 2019, playable in your browser.

Very Bad Greeks

Unity, C# https://verybadgreeks.itch.io/very-bad-greeks

Multiplayer coop game. Very Bad Greeks has you play as four Greek Gods, fallen into modern Greece, in a challenging mix of hack'n'slash and puzzle game.

HTCK

Angular, JavaScript. http://htck.github.io/bayeux/

Allows you to create your own version of the Bayeux tapestry, exported as JPG or animated GIF.